This is the result of another year of working with composer Luc St-Pierre on his vision for Ubisoft's “For Honor” world. I had the pleasure of mixing all the tracks for the game and now, the release of the official soundtrack album which was mastered by Richard Addison at Trillium Sound I hope you all enjoy it!
Brazilian metal band Lugubra (which most of the musicians I have been working with for over 20 years) has just released their new, mostly self-produced (I did help a lot at the end), self-recorded (DI guitars, bass, not-programmed electronic drums) album.
This one also took a while (I guess it's a thing now), from mix tweaks to re-doing parts that I got sent a few months after “we finished”, but it was all for a good reason. The album is out and it's a good one. Drums were tracked by Alexei Leão, guitars and bass tracked by Nicholas Di Lucia and I had the pleasure to mix and master the project. Enjoy
This one closes the releases of the year ;) We tracked this EP live (apart from vocals) back in March (click here if you want to know more about the gear used). There are no overdubs other than one song. We kept it as raw as possible and I hope you all enjoy!
This was a fun one to work on: we tracked the instrumentals live in a few hours (just a few overdubs and doubling guitars) and vocals were done on a different day.
Input chain is the same as “always” with Apollo x8p with API Vision strip and Studer tape in all inputs. Drum mics were from a cheap Chinese drum mic kit (I don't even remember the name/brand) but the overheads were a pair of Warm Audio WA84. Vocals through a SM7.
From about 20 years of collaboration (different band names, but the same musicians) comes this new single called “Decolonial” from the Brazilian metal band “Lugubra” (previously Drearylands). I was tasked with mixing and mastering a self-produced and self-recorded (apart from vocals) album that comes out soon. For now, you can enjoy their first single below
With so many SSL Bus Compressor emulations out there ranging from free to hundreds of dollars (not counting hardware expenses in the case of UAD), I felt it was time to see how they compare sound-wise. I hope it helps. Enjoy!
Alright, Although I missed posting the individual singles when they came out, here is the post for the release of the full EP we started recording over 3 years ago! I'm happy it's out there in the world! I hope you all enjoy it!
This is a good one, mainly because I was part of the whole process, from rehearsal, to tracking, mixing and mastering AND because it is NOT my typical rock/metal type of project that you see here often. We tracked the song's rhythm section live and Hotel2Tango in Montreal, overdubs were made at Music Salad's studio, and all that in just a few weeks, from start to finish. I hope you all enjoy it as much as I did!
I'm happy to be able to mention that mixed the music for a game I called “Towers Of Thana” and it's going into Steam's Early Access next week (August 21st, 2023) I gotta thank the team at Tryptique Audio for trusting me once again with their art. Here is the trailer for your enjoyment.
The EQ curves do not match between those 4 plugins, some of them a VERY different, some of them a pretty close but I am certain you will hear the differences between them, even going through Youtube's audio compression.